OSC Input
VEDA supports OSC inputs.
You can use VEDA in sync with SuperCollider, TouchDesigner, openFrameworks, etc!
To enable OSC, specify the port number in the settings.
When you add "osc": 4000
to the settings, messages will be stored and passed as textures:
- Texture name will be automatically generated from addresses.
/foo
:sampler2D osc_foo
/foo/bar
:sampler2D osc_foo_bar
- Arguments are translated to float. Strings are ignored.
/foo 0.1 hello 100
yields a texture that contains[0.1 0 100]
See examples for actual usage.